The Empty Abyss

Niklas hansson abyss beautyshot
Niklas hansson abyss assets
Niklas hansson abyss breakdown

Worked on this environment for 3 weeks halftime, with the goal of creating a "simple" scene and make my workflow faster. My love for water and sea made me want to take this building to the depths of the ocean. Got a vision of this environment in my head several weeks ago, so this result is something directly from my inner creativity, with some help of reference to objects and such. I used Maya for the modeling, Substance Painter for texturing and put everything together in Unreal Engine.