Cherry Blossom Peak

Niklas hansson niklashansson cherryblossompeak
Niklas hansson breakdown
Niklas hansson breakdowm blossom

I worked on this environment for 5 weeks half time, based on my own concept I made with photobashing. My intentions was to learn more about making my own materials in Substance Designer, but also how to make good foliage and organic shapes for an outdoor scene in Unreal Engine 4. I did every piece from start to finish, so I could better understand the pipeline of working with environments and here you find my result!